A Blender-style workspace with a 3D viewport, outliner, properties, edit mode, modifiers, PBR materials, keyframe animation and export to GLB, OBJ and STL.
Familiar shortcuts, friendly panels, instant results.
Add primitives with adjustable settings, then shape them in Edit Mode: grab, extrude, inset, subdivide.
Non-destructive subdivision, mirror, array, solidify, decimate, displace and wave.
Metal, roughness, emission, glass, image textures and a library of ready-made materials.
Point, sun and spot lights with soft shadows, environment lighting, fog and backdrops.
Animate position, rotation, scale and colour on a timeline with easing and loops.
Render PNG images and export GLB, OBJ and STL for games, the web and 3D printing.